Unreal Engine 4/5
Unity Engine
Visual Scripting
Team Management
Communication
Documentation
Github/Plastic SCM (Source Control)
Japanese Language (Current aim is JLPT N3)
Unreal Engine 4/5
Unity Engine
Visual Scripting
Team Management
Communication
Documentation
Github/Plastic SCM (Source Control)
Japanese Language (Current aim is JLPT N3)
Basic C#
Basic C++
2D Animation Via Unity/Dragon Bones
Photoshop/Clip Studio Paint
Blender/Maya
HTML, CSS
Unity Engine, Game Engine Bootcamp, Grade: 'Outstanding'.
Acquiring game development fundamentals in Unity, which has further developed transferable skills across engines, such as lighting, VFX and VR.
Advanced topics: AI in Games and Game Physics which has increased my knowledge I can apply to future projects.
Working in a team to deliver a project to a client which furthered my leadership, time and project management skills.
Games Art & Design, Grade: 2.1 Pathway: Indie Development.
Acquiring game development fundamentals in Unreal Engine 4, allowing me to create over 11 projects.
Indie development pathway utilising a variety of disciplines, allowing me to create my own prototypes
and understand colleagues' roles.
Game design documents, reports and presentations. This has given me the confidence to
communicate my ideas effectively.
Working in a team, this has allowed me to gain leadership skills as well as critical but quick thinking,
which has been essential in creating games jams and projects.